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Twelve Minutes im Test: Trial & Terror

A romantic dinner, a brutal cop, a bad murder suspicion: Twelve Minutes for the Xbox Series X / S and the Xbox One does not need long to get to temperature and suck us into itself. As a nameless man, we actually want to spend a cozy evening in our apartment with our nameless woman, when suddenly a policeman hammering to the door, our wife of the murder accused of her father and has no scruples to murder us.

Many questions, many possibilities

The Clou: We are trapped in a time loop, so always stumble New in our apartment when we bitten into the grass or the attempt to clarify the dilemma fails otherwise. Accordingly feverishly, our brain starts after a short time, hot zeal: How can the COP situation solve? About with the knife that lies on the kitchenette? Can we hide in the wardrobe and overwhelm the guy?

And how do we convince the woman that everything has happened before? Twelve Minutes quickly introduces us to a whole series of interesting tasks and press everything wonderfully atmospheric in the chamber-type ambience of the small three-room apartment.

In purely playful, however, the solution of all these puzzles is hokeliger, as we love us. Twelve Minutes works as Point & Click-Adventure, with a cursor, we move our figure or interact with the environment by plugging in items for example. This does not work with the Xbox controller not really intuitive and at times pretty cute, a next to clicking was on the agenda at our test and caused more than once for frustration, as it is partly about precise actions. In addition, the collision query partially only works a mediocre, which can also cloud the atmosphere.

Here you get an impression of the game:

Try out, try out, try out

But not only for the control we needed patience, also for trying out the different possibilities. Basically, it is tremendously fascinating how many different outputs can have almost any situation in the game, including multiple-choice dialogues and a number of interaction possibilities in the apartment.

Nevertheless, there is an enormous part of the season of Twelve Minutes from playing similar situations again and again - just to change a small fineness to see what happens. And since these experiments are rarely crowned by success and starting at the beginning of the time loop, that can also be quite frustrating - classic Trial & Error. After all, thanks to the time-grinding mechanism we can not do it completely.

Atmospheric thanks to star bid

Much more we can not betray at this point, without stumbling in spoiler characters, because of course Twelve Minutes also lives on his story, the surprising twisting in it and yes, but also to its end, but we constructed something and accordingly Found disappointing.

This is staged very much with some bumpy animations, even thanks to some chic light and shadow effects. The excellent English setting through the Hollywood Stars James Mcavoy, Daisy Ridley and Willem Dafoe stands out. In terms of playtime, you can plan three to six hours, depending on how many loops you need and how quickly you can put together the puzzle pieces. There is no real resume stimulus except for the slightly different ends.

Attention, disturbing content:

Warning: The following paragraph contains spoilers

In Twelve Minutes there are brutal violence, violence against women, domestic violence, the presentation of torture scenes and the presentation of an incestuerous relationship. In addition, there is the playful need to consciously put a person under drugs to bend them to their own will.

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