** [Sponsored Article by Google] This article is the press release provided by Google.
Electronic Ats (EA) makes a variety of games of many genres such as sports, action, racing and simulation as a game company headquartered in California, USA. The development studio, the development studio of EA, is well known as the developer of
Fiemon Kiss is using the customized game engine to develop games, and currently uses Android Games Development Extensions (AGDE) in the development workflow of all Android games. Fiemon Kiss was looking for a way to simplify development and debugging workflows to reduce the effort and costs required for development, and I was able to find a solution through Agde.
Fire Mont Kiss AGDE How to use
Firemond Kiss uses AGDE as well as Android build creation for all tests as well as debugging the default C / C ++ code on Android. These game development workflows include a combination of pre-compiled headers and unity builds for compile time improvement, and both of these are supported in Agde. Fiemonkees mainly use Agde to debug C / C ++ codes.
We are satisfied with AGDE's debugging interface and performance, said Patrick Brodson, a technical director of EA. When there is a complicated problem, use a disassembly view, AGDE is equipped with a suitable tool here. As you can quickly run the Android Studio Profiler in the expansion program in relation to profiling, the profiling process is easier and faster when you confirm the problem by device.
Because the engineering team of Fire Monkeys is already very proficient to use Visual Studios, it was able to simply end up a few days to integrate Agde on existing workflows on new or existing projects. Brocheton said, The integration process is simply ending. The extension also provides help and sample apps that can be used as a guideline.
AGDE reduces product cost 10 ~ 15%
Fiemon Kiss is using AGDE to integrate the development environment and automates build pipelines from multiple platforms and devices. In addition, AGDE is used to use the existing visual studio IDE with the debugging interface of the AGDE to solve the Android development requirements of the Fire Monkey.
Brodemon says the integration was successfully completed, and the workflow was improved significantly as compared to the existing. He was able to reduce the time to debug the development time of new Android functions and debugging complex bugs of new Android functions using Agde
Especially, this achievement was prominent in the cross-platform project already set by using the Visual Studio as the default IDE. The largest harvest obtained through AGDE is that it is not necessary to switch between several IDE and debugging tools, and it is possible to minimize context switching of the engineering team
Fiemon Kiss is expected to reduce the development cost of developing android dedicated function by using AGDE development, debugging, and profiling tools. Broordon added, I was able to save money while disappearing the obstacles that interfered with the team's engineering workflow.
In this regard, Google opened the study process that can send an update to the Android Game Development Kit, including Agde for Korean Developers, and to send questions in real time to 20 days. For all sessions related questions, it will continue to support online through the Q & A session on September 3.
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